Spell Schools
Name | Description | ||
---|---|---|---|
Air Magic | Wind (affecting speed or pushing/pulling enemies, telekinesis) Lightning (mana drain, hits multiple targets) Sound (throw voice) Summon spirits | ||
Blood Magic | Summoning undead or demons Life steal Shape shifting Mind control (berserk, convert) | ||
Earth Magic | Rock (harden, single target damage) Sand (blind) Plant (Immobilization with vines, create door) Plant/insect allies | ||
Fire Magic | Burn DOT Spreads Summon magma creatures | ||
Healing Magic | Health recover Heal allies Wards Summon dummy | ||
Water Magic | Water (teleport in water, breathe underwater) Ice (slows and freezes enemies) Summon snow spirit Aid from sea creatures |